Wednesday, January 23, 2013

In the high segment Mat Road Battle whole career to explain how to play to the end of 5


 

     I are enthusiastic full write posts from the beginning, do not know too little, or we do not play play Taoism, originally exchanges paste, but the message of good, and my passion! The end of so many. Finally, talk about to hit the end of the experience.

     To deal with the end to see the skills to put strokes. Escaped his grasp skills on the line, as to the degree of development of the end of the national dress is definitely not a very difficult thing to fight strokes. Of course, the end of a lot of flaws, is a skill closing strokes slow in attack range, we absolutely can puncture came with Taoism his closing strokes. C9 gold

     The wind rave CD, Taoism is necessary to fierce attack higher frequency of Taoism puncture or afraid of the wind rave, so we should know almost fight to the end to see the end of the skills CD his CD is more important than we are, this is the first one I talked to count the other main skills CD occupational other speakers are Battle can flexibly change tactics the enough to respond to each other's skills CD, but Maken Department 2 a career is to be considered quasi time of his CD, or caught up is.

     The very end of grasping skills, but the wind rave CD is 18 seconds, peace pick hit CD, can be a reference count probably on the line, to the time necessary to slightly stay strokes address this skills. Well, said several end closing strokes slow skills. 2 red, should move to distance enough to get you thinking time. Retaliation, this will float you, but if you do not float on the tragedy, because he jumped in the air, so the direct the Taoism puncture in his closing strokes. Spin sword and no double-click can play the same closing strokes fairly slow, about this a few, enough to let you catch his flaws, a set of connected strokes can be friends. sell C9 Gold items COTN   MapleStory Mesos  acheter des kamas

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